If you are ready to have your architectural spaces turned into constantly changing and organic environments, then you need an interaction designer.
If you are ready to have your architectural spaces turned into constantly changing and organic environments, then you need an interaction designer.
An overview of finished and ongoing works give you some examples how our ideas can be applied to your project. Facade installation, interactive surface or environment, kinetic sculpture, physical display and more...

This environment-responsive glass facade - consisting of 150 uniquely manufactured panels - is part of a complex design project for a hotel right at the Riverside of Budapest. Controlled by weather sensors, each panel can be rotated and illuminated by RGB colors, resulting in an everchanging surface that interacts with its environment. While the light is flowing slowly like the river, the windforce triggers contrast and temperature alters the color range in the image dispayed by the facade.

This installation is a modular system of a special cladding material, which can be altered by any kind of sound. Equipped with small microphones the surface continuously listens to its environment. Each microphone has heating pads attached to it, which are able to heat up the plate within a certain radius. The plate - covered with thermocromatic pigment - will change its color depending on the steel plate heating up or cooling down. By that, the surface becomes an imprint of the acoustic noises in its environment.
The system consists of 2 by 1 meter steel plates that can be connected to build a larger surface.

This installation is an everchanging wall-sculpture; these wall-mounted flower shaped valves pump fresh air into public spaces, such as auditoriums, meeting rooms, restaurants, etc. The more people are in the room the more flowers open ensuring its proper airation. In closed state these aerating valves are invisible, and when they let temperated air into the room, they open like petals of a flower.

The robot's six reciprocally incorporated arms provide for extensive freedom of movement, which enables for abstract and unique data visualisation, meanwhile its hight of more than two meters makes it a respectable and identifying object of its space of exhibition.
Controlled by a small computer, the dance of the robot can be induced by a great variety of environmental data.

The wave projector is a pendant lighting object, with special lens filled with fluid material. As the light goes through the liquid, every small vibration changes the light beam through refraction. The device is equipped with a motion sensor and a DC motor controlled by it. When someone enters the area under the lamp, the vibration caused by the motor generates small waves in the tank, which are projected to the floor.
Installed in a grid in a larger space, it results in a beautifully immerse floor projection, though it works in small spaces as well.

Information about environmental conditions, usage of different spaces, interaction of human and architecture can be shown through physical display systems, which are an integral part of the building itself.
The result is a kinetic artwork that also displays real data where content is triggered by environmental variables.

Pow! was formed by two Budapest based companies:
Geppetto Design Studio's future lab with over 12 years of experience in innovative design
Szakal Bros. founding members of Nextlab with over 15 years spent in interaction and interface design

Selection:
London / 100% Design / 2003
Milano / Salone Satellite / 2006-2004
Venice / Biennale of Architecture / 2006
Tokyo / Lifestyle tendence / 2007
New York / Design society / 2008
Selection:
Leo Burnett
FL Architecture
Arkitektor
Grey
POW! Unstatic
Márton Elek
1137 Budapest / Katona J. u. 15. / Hungary
Tel. +36.20.9686203 / hi -at- pow.hu